ShotyendAI store screenshots & ASO data

HomeReports

Mobile Game Store Listing Analysis in South Korea

Across 2.377 mobile game store listings (South Korea), the median ASO score is 88/100, with 19.5 languages and 17.9 screenshots on average. 1% ship in two languages at most and 0% have no feature graphic.

Source: Shotyend ASO Index — compiled from public Google Play listing data on 2026-09-05 (sample: 2.377 apps).

We analysed 2.377 mobile game store listings in South Korea Google Play. About 1% ship in only one or two languages and 0% have no feature graphic.

2377 apps2377 language-scannedcomputed: 2026-09-05Source: public Google Play listing data

Listing score distribution

Average
86.3
Median
88
Lower quartile
82
Upper quartile
92
0%0-90%10-190%20-290%30-390%40-492%50-593%60-6913%70-7941%80-8940%90-99

Language coverage and missed markets

Language scanning of 2377 apps found 19.5 languages on average, and only 98% reach five or more.

Average languages
19.5
≤2 languages
1%
≥5 languages
98%
language-scanned
2377
LanguageShare of apps published
English99%
Korean98%
Japanese98%
Spanish98%
German98%
Portuguese (BR)98%
French98%
Chinese (Simpl.)97%
Italian97%
Russian97%
Turkish97%
Thai97%
Polish97%
Arabic97%

Biggest missed markets

LanguageShare without a listingApprox. download share
Hindi3%~5.8%
Dutch3%~0.8%
Ukrainian3%~0.8%
Chinese (Trad.)2%~1.1%
Indonesian2%~3.1%

Visual assets

On the visual side we measured 17.9 screenshots on average, with 3% using fewer than five and 100% having a feature graphic.

Avg. screenshots
17.9
<5 screenshots
2%
≥8 screenshots
87%
Feature graphic
100%
Video
47%

Text and ASO fields

The short description uses 64 characters on average, leaving 20% of the 80-character field unused. Long descriptions average 1905 characters.

Short description
64
Unused
19%
Long description
1905
<500 chars
5%

Most used terms in this category

puzzle 19%puzzle game 10%tycoon 4%solitaire 2%pvp 4%idle 6%puzzles 15%sudoku 1%empire 6%mahjong 1%rpg 6%shooter 4%survival 4%games kids 4%gameplay 13%piano 3%rummy 1%strategy game 3%racing 5%water sort 1%match puzzle 2%ludo 1%makeover 3%block puzzle 1%sort puzzle 1%enemies 3%game where 8%tiles 4%puzzle games 3%doll 2%

Key takeaways

Compare your own app against this data

Enter a package name and we will benchmark its store listing against this sample. Free, no signup.

Frequently asked questions

How many languages do mobile game listings support on average?

19.5 languages on average. 1% of the sample ships in two languages at most (N=2.377 apps).

How many screenshots should a store listing have?

The sample averages 17.9 screenshots; 3% publish fewer than five (N=2.377).

What is the average ASO score in this category?

86.3/100 on average, with a median of 88/100 (N=2.377).

Is a feature graphic common in this category?

100% of the sampled apps publish a feature graphic (N=2.377).

Where does this data come from?

The Shotyend ASO Index: a sample of 2.377 apps compiled from public Google Play store pages on 2026-09-05. No app names or developer details are published.

Related reports

Mobile Game ASO Report 2026: Data From 6.000 AppsMobile Game ASO Report 2026: Data From 4.185 AppsMobile Game ASO Report 2026: Data From 2.331 AppsMobile Game ASO Report 2026: Data From 2.256 AppsMobile Game ASO Report 2026: Data From 2.029 AppsMobile Game ASO Report 2026: Data From 2.010 Apps

Data-backed guides

How to Reply to App ReviewsHow to A/B Test Your Store ListingWhich Languages Should You Localise First?